Generally, red deals more damage to the enemy, green restores morale, blue restores power and yellow deals damage over time. Basically 4 coloured circles appear and you click the one you want to contribute to the attack while your friends do the same. Fellowship Attacksįellowship attacks become available at level 12 and can only be used when you're part of a fellowship. Things like which enemy people should attack, not to hit sleeping enemies, only let certain players pull enemies and which colour fellowship attack to use. On harder quests it's very important to make plans as a group and communicate. The leader of the fellowship decides who gets what items. Round Robin With Loot Master: Money is divided up evenly. So only roll "need" if you really and truly need an item, otherwise you'll make everyone angry, and you might get kicked out of the fellowship. Pass means you don't care, or are too busy and you'll give up a chance on the item to someone else. Greed means you don't need the item, but you wouldn't mind it for selling or trading. Need mean you need the item and can equip it or use it for crafting. You have a choice of NEED, GREED and PASS when rolling.
All other items are rolled on, the person who rolls the highest value gets the item. Common items are given to the player to loot the body. Round Robin With Roll: Money is divided up evenly. You can also set the loot rule by right-clicking your own portrait, the three possible rules are:įree For All: First one to loot keeps the items.
You can right click people that you see around you to invite them to your fellowship, if you're the leader and they're not already in a fellowship. You can transfer leadership to another member by right-clicking their portrait. You get slightly less XP when teamed up, and only the leader can invite new people to join. It makes the game a lot more fun, and easier for everyone. Fellowshipsĭon't be afraid to use the social window and invite people to join a fellowship. You appear at the closest rally point to where you died, but some characters have skills to take them directly to the closest rally point. You'll also find rally points in your travels, which are circles of stones where you spawn after death.
You can cancel an instance in some quests, so you can return to town to restock. When a quest has a checkmark beside it, then you are on the last step of the quest before you get your reward. Watch for supply crates and other containers during quests for items. Also use your map and minimap to make things easier. Pay attention to what people say and check your quest log if you forget. Most quests involve moving to a location and talking to a person, killing someone, or getting/returning an item. This way you can sell or auction the item for more money. When choosing your reward after certain quests, be sure to pick the most expensive item if you can't use either one or won't keep the item until you can use it. You should also repair your current gear. This way you have more space for better equipment and a bit more money to buy it with. In between quests its handy to sell off any useless trophies, or old equipment that you no longer need. Otherwise it's not much use to you!ĭon't bother to repair gear before you sell it, save your money for the gear that you're wearing. You want to buy whatever you can afford, make certain that is better than your current gear, and something that you can actually equip. Each one sells armour in their particular category. There are light, medium and heavy armoursmiths.